ComponentPro UltimateFtp

      DirectoryExistsCompleted Event

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      Occurs when an asynchronous DirectoryExistsAsync operation completes.

      Syntax

      public event ExtendedAsyncCompletedEventHandler<TResult> DirectoryExistsCompleted

      Examples

      FTP Examples

      Shows how to use DirectoryExistsAsync method to asynchronously determine whether a directory exists (Task-based approach).

      using System;
      using ComponentPro.IO;
      using ComponentPro.Net;
      using ComponentPro;
      
      ...
      
      // Create a new class instance.
      Ftp client = new Ftp();
      
      // Connect to the FTP server.
      client.Connect("myserver");
      
      // Authenticate.
      client.Authenticate("userName", "password");
      
      // ... 
       
      // Determine whether folder 'myFolder' exists or not. 
      bool exists = await client.DirectoryExistsAsync("/myFolder");
      
      // ... 
       
      if (exists)
          Console.WriteLine("Folder '/myFolder' exists");
      else 
          Console.WriteLine("Folder '/myFolder' does not exist");
      
      // Disconnect.
      client.Disconnect();

      Shows how to use DirectoryExistsAsync method to asynchronously determine whether a directory exists (Event-based approach).

      using System;
      using ComponentPro.IO;
      using ComponentPro.Net;
      using ComponentPro;
      
      ...
      
      static void Main()
      {
          // Create a new class instance. 
          Ftp client = new Ftp();
      
          client.DirectoryExistsCompleted += client_DirectoryExistsCompleted;
      
          // Connect to the FTP server. 
          client.Connect("myserver");
      
          // Authenticate. 
          client.Authenticate("userName", "password");
      
          // ... 
       
          // Determine whether folder 'myFolder' exists or not. 
          client.DirectoryExistsAsync("/myFolder");
      
          // ... 
       
          // Disconnect. 
          client.Disconnect();
      }
      
      static void client_DirectoryExistsCompleted(object sender, ExtendedAsyncCompletedEventArgs<bool> e)
      {
          // Ftp client = (Ftp)sender; 
          if (e.Error != null)
          {
              Console.WriteLine("Error: " + e.Error.ToString());
              return;
          }
      
          bool exists = e.Result;
      
          if (exists)
              Console.WriteLine("Folder '/myFolder' exists");
          else 
              Console.WriteLine("Folder '/myFolder' does not exist");
      }

      SFTP Examples

      Shows how to use DirectoryExistsAsync method to asynchronously determine whether a directory exists (Task-based approach).

      using System;
      using ComponentPro.IO;
      using ComponentPro.Net;
      using ComponentPro;
      
      ...
      
      // Create a new class instance.
      Sftp client = new Sftp();
      
      // Connect to the SFTP server.
      client.Connect("myserver");
      
      // Authenticate.
      client.Authenticate("userName", "password");
      
      // ... 
       
      // Determine whether folder 'myFolder' exists or not. 
      bool exists = await client.DirectoryExistsAsync("/myFolder");
      
      // ... 
       
      if (exists)
          Console.WriteLine("Folder '/myFolder' exists");
      else 
          Console.WriteLine("Folder '/myFolder' does not exist");
      
      // Disconnect.
      client.Disconnect();

      Shows how to use DirectoryExistsAsync method to asynchronously determine whether a directory exists (Event-based approach).

      using System;
      using ComponentPro.IO;
      using ComponentPro.Net;
      using ComponentPro;
      
      ...
      
      static void Main()
      {
          // Create a new class instance. 
          Sftp client = new Sftp();
      
          client.DirectoryExistsCompleted += client_DirectoryExistsCompleted;
      
          // Connect to the SFTP server. 
          client.Connect("myserver");
      
          // Authenticate. 
          client.Authenticate("userName", "password");
      
          // ... 
       
          // Determine whether folder 'myFolder' exists or not. 
          client.DirectoryExistsAsync("/myFolder");
      
          // ... 
       
          // Disconnect. 
          client.Disconnect();
      }
      
      static void client_DirectoryExistsCompleted(object sender, ExtendedAsyncCompletedEventArgs<bool> e)
      {
          // Sftp client = (Sftp)sender; 
          if (e.Error != null)
          {
              Console.WriteLine("Error: " + e.Error.ToString());
              return;
          }
      
          bool exists = e.Result;
      
          if (exists)
              Console.WriteLine("Folder '/myFolder' exists");
          else 
              Console.WriteLine("Folder '/myFolder' does not exist");
      }

      Framework

      .NET Compact Framework.NET Compact Framework

      Supported version: 2.0, 3.5, and 3.9
      Assembly: ComponentPro.FileSystem.CF (in ComponentPro.FileSystem.CF.dll)

      .NET Framework.NET Framework

      Supported version: 2.0, 3.0, 3.5, 4.0, 4.5.x, 4.6.x and later
      Assembly: ComponentPro.FileSystem (in ComponentPro.FileSystem.dll)

      Portable Class Library for Windows Phone 8.1 and Windows 8.1 Store AppsPortable Class Library for Windows Phone 8.1 and Windows 8.1 Store Apps

      Supported version: 4.6.x and later
      Assembly: ComponentPro.FileSystem.WinPcl (in ComponentPro.FileSystem.WinPcl.dll)

      Universal Windows Platform (includes Windows 10 Mobile, Windows 10 Store Apps and Windows 10 IoT)Universal Windows Platform (includes Windows 10 Mobile, Windows 10 Store Apps and Windows 10 IoT)

      Supported version: 4.6.x and later
      Assembly: ComponentPro.FileSystem.Uwp (in ComponentPro.FileSystem.Uwp.dll)

      Xamarin AndroidXamarin Android

      Supported version: 2.3 and later
      Assembly: ComponentPro.FileSystem.Android (in ComponentPro.FileSystem.Android.dll)

      Xamarin MacXamarin Mac

      Supported version: 2.0.x and later
      Assembly: ComponentPro.FileSystem.Mac (in ComponentPro.FileSystem.Mac.dll)

      Xamarin iOSXamarin iOS

      Supported version: 5.1.x and later
      Assembly: ComponentPro.FileSystem.iOS (in ComponentPro.FileSystem.iOS.dll)

      See Also